Attain an incredible amount of fine detail quickly and effortlessly.Achieve more natural, photoreal textures.Over 19 lectures and 2.5 hours of content!.Pressure-sensitive Tablet (optional, but highly encouraged).A good, working knowledge of Photoshop CS.I’m confident the methods I use aren’t found anywhere else online, so I’m certain you’ll learn something new! The course won’t take hours to complete and you’ll see results immediately. Many techniques shown here don’t require the latest version of Photoshop. The PSD of which is included in the course.īest results are achieved using a pressure-sensitive tablet. I’ll start by explaining all the techniques individually, then move on to showing how I use all the techniques to take a texture from start to finish. Adobe Premiere Pro 2023 v23.3.0.In this course, I’ll take you through the techniques I’ve used and refined over the years to help me create very high quality, high resolution tiling photoreal diffuse textures using only Photoshop.If you don’t know these basics then we recommend that you watch our introduction courses.Ġ2 – Baking the Model in Substance Painter Ġ3-04 – Creating Smart Materials Ġ5-08 – Creating and Placing Rust Ġ9 – Adding Extra Dirt and Details ġ0-11 – Setting up our Render Scene ġ2-14 – Polishing our Render Scene and Textures Ĭredit: Special thanks to Clément Moreau for allowing us to texture his 3D model for this course You need to know the basics of Substance Painter and Blender. He’s worked on games like The Division 2 at Ubisoft, Forza Horizon 3 at Playground Games, and as a Freelancer on multiple projects as an Environment Artist and Material Artist. and how to set up and save a final render image.Įmiel Sleegers is a senior environment and material artist currently working in the AAA Game Industry. In Blender you’ll learn how to set up a render scene, adding materials to your models and adding a custom sky HDRI along with sky and area lights. You’ll also learn how to create flexible smart materials, how to create hyper-realistic rust and dirt and how to manage correct material response on your textures. Learn how to prepare an asset for baking and how to create a quick and perfect bake using Substance Painter.
In Advanced Texturing in Substance Painter, you will learn how to create well-organized, high-quality advanced textures using Substance Painter and how to render assets – along with their textures using Blender & Cycles. Title: FlippedNormals – Advanced Texturing in Substance Painter